By Daniel Dunaief
Remember those Mad Libs games? You’d insert an adjective, a noun, a verb, adverb, a command, perhaps, into a premade sentence and then you’d read it back, laughing or pondering the combination of words thrown into the structure of a familiar narrative?
Superhero movies, particularly those about the origin of a character we all know, are like a game of Mad Libs. Few superheroes start out life with a cape, a star or a penchant for helping society and standing up against supervillains. Superheroes start out not knowing their fate, or some secret about themselves, and then have to learn the truth along the way.
“Wonder Woman,” the film version from Warner Brothers Studios based on the DC Comics, provides an enjoyable Mad Libs experience, sticking, for the most part, to a familiar structure. The movie, which has been flying high at the box office despite the lack of an invisible plane, executes on its premise well, while offering a few moments of levity scattered through its mix of high-action battle scenes.
Played by the easy-on-the-eyes Gal Gadot, to whom the movie’s other characters react with the kind of awe and attraction the audience might have if they met her, Wonder Woman tells the tale of Diana, the Amazonian princess of Themyscira. We meet her as a young girl, on a picturesque island full of woman who are forever training to fight a battle against man, who may discover their island some day despite remaining hidden from view.
Diana’s mother Hippolyta, played by Connie Nielsen, doesn’t want her daughter to be a warrior, which, of course, means that Diana’s primary focus is on developing her battle skills.
Enter Steve Trevor, an American spy played by Chris Pine, whose plane penetrates the fog that renders the island invisible. Now grown up, Diana races to save Trevor, who crash lands off shore. Trevor, unfortunately, brings an armada of Germans to the beach, where the first of many battles occurs. Diana is determined to end the War to End All Wars by returning to the outside world and fighting an enemy Trevor doesn’t see. While Pine’s Trevor doesn’t understand much about Diana and the island, Diana, in turn, finds the American warrior confounding and slightly amusing.
The interactions between Diana and Trevor throughout the film are amusing, filled with a blend of Trevor’s humorous awe and Diana’s unrelenting sincerity in her quest to end the war.
Complete with the Mad Libs collection of damaged heart-of-gold band of merry men, which fits conveniently into the superhero plot, Diana, Trevor and company seek out the evil General Ludendorff, played by Danny Huston, who seems bent on using a toxin Dr. Maru, Elena Analya, is creating.
The best parts of the film are when Diana, who is unaware of the broader conflict around her, drives the action. She races out of the trenches to try to save a town held by the Germans, followed by the reluctant heroes-despite-themselves band, including Trevor. Movie aficionados have focused on the glass ceiling shattered by director Patty Jenkins, who set a box office record for a movie directed by a woman. Jenkins has blended character development, high energy and an enjoyable script to create a worthwhile comic book movie. Her direction, with battle scenes alternating with the ongoing quest to end the war, kept the pace of the movie. The interaction among the main characters — friend and villain alike — made this Mad Libs origin story a success.
Now playing at local theaters, “Wonder Woman” is rated PG-13 for sequences of violence and action.